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- #COMMAND AND CONQUER RENEGADE NO CD PATCH UPDATE#
- #COMMAND AND CONQUER RENEGADE NO CD PATCH PATCH#
- #COMMAND AND CONQUER RENEGADE NO CD PATCH PLUS#
- #COMMAND AND CONQUER RENEGADE NO CD PATCH DOWNLOAD#
It contains the client and server files besides the sourcecode and some mod-tools. It could include skins or different models or even soundpacks, at the server owner's discretion. The resource manager will make sure you'll have the required maps and possible other packages.
#COMMAND AND CONQUER RENEGADE NO CD PATCH DOWNLOAD#
This makes playing on fan maps much easier, as one does not have to manually download the map and restart the game to play on that particular server. The idea behind this is that when a player is missing the map the server is running it will be automatically downloaded and installed on the client where after the client can immediately play the map, the game does not require a restart as it would before. This could be a different server all together, as long as it offers downloads over HTTP. TT-scripts have the ability to download new maps from a server's remote file repository.
#COMMAND AND CONQUER RENEGADE NO CD PATCH PLUS#
Plus the following files on a per-map basis: sniper scope textures (standard hud_sniper texture and custom scope *textures).mix files (including always.dat, always.dbs and map mix files).This allows server owners to specifically allow certain skins or models, while automatically blocking all skins/models or objects that are unknown to the server.įiles that are checked by the anti-cheat, should they exist: If it is not on the list, the server kicks the player with a message informing them which file caused the anti-cheat to reject them.Īny files in the server data folder are considered "approved" as are files listed in anticheat.ini. If the file-hash anti-cheat has been enabled (by setting AntiCheatEnabled=true in server.ini), the server then checks it against its approved list. When a client running 4.0 loads a file, it sends a secure hash to the server. The file-hash anti-cheat is a feature in scripts 4.0 that checks sensitive files on the client to make sure they have not been tampered with. New feature on vehicles that calculates damage points based on last occupant for a short interval.You can still access those weapons by pressing the number keys to select the specific weapon. The weapon back and forward keys will now skip weapons that are out of ammo.Support for using the left and right side buttons on mice with more than 3 buttons.The selection of where you spawn when you join the game/die/etc is now more random.Points fix - fixes an error in the way points are calculated when damaging vehicles with green health.Using a sniper scope no longer causes lag.Taking a screenshot no longer causes lag.You will no longer be killed on some maps if you are standing right next to the weapons factory and someone buys a vehicle.The repair bays on Glacier Flying and other maps with repair bays now work correctly.The pistol now starts out loaded when you spawn.Purchase terminals now work directly after rejoin.Countless engine bugfixes and performance enhancements.Better compatibility with programs such as VoiceOverlay for TeamSpeak.Auto-updater, so that you will always have the latest bugfixes and we can easily respond on cheaters.Automatic downloading of maps and other content.Built in anti cheat (replacing RenGuard, BIATCH and RR).
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#COMMAND AND CONQUER RENEGADE NO CD PATCH PATCH#
The patch contains the following highlights: Most outstanding features of this new patch are the resource manager, which allows to download maps when joining so that you can play custom maps without leaving the game, and the much improved anti-cheat mechanisms. The game we have played and loved for years is updated to include fixes for many nasty bugs, reduction of lag issues, and even enhanced gameplay with new features. TT strives to bring Renegade up to the next level. Huge changes are incorporated in the patch, most notably the anti-cheat bits, the map downloader, the auto-updater, but also loads of bugfixes and other improvements, such as a fix for blue hell. We have kept you waiting for quite some time, but we are confident that the build we present today is stable and to our knowledge does not contain any significant bugs. It has been a long wait indeed, but by now going officially into open beta we're finally delivering on the promise we made in July 2008. Most of you will probably have heard of the huge impact of this incredible patch, but for those who haven't: see below for more details.
#COMMAND AND CONQUER RENEGADE NO CD PATCH UPDATE#
After more than 3.5 years of coding and organizing, today is finally the day on which we're proud to release the public beta version of the latest update for C&C Renegade.